Friday, 9 May 2008
Modeling here might look very easy, but actually it took me quite some time to achieve these assimetrical organic shapes. This time I modeled all a bit differently: not extruding and building so much as taking pure shapes like sphere and re-sculpt them with lattice tool or extruding polygons over curves ( Fly's hair)
“BENEATH YOUR FEET”
Beneath Your Feet is a story about a bunch of crazy insect characters, trapped in the contemporary urban landscape of London. Us – humans - are just too busy, egotistic, huge and blind to notice these little creatures that exist all around us, but they don’t care too much, just as long as the party continues!
We decided to mix live action with 3D CGI animation.
Camera’s eye notices a shaking can in the bag full of rubbish. We cut to what is happening inside: the Old Fly Teacher Matilda is having a dancing lesson! As party progresses, she goes a bit mad, forgetting her age. Mosquito Fred is clumsily trying to dance nearby her. As she is completely on fire, not even realising what is happening to her, she grabs his trunk, swings him around and then…he disappears from the scene! A moment of silence…The whole dancing floor freezes in the position, then they turn into the direction of the “flight”, except Matilda, she is just slowly realising what happened, still in the frozen position. Then they look at each other…suddenly…start to laugh (each one with their own crazy sound), the music comes back again- and The Party goes on!!! The sequence finishes with the life action sequence of the same Coke can. The insects fly out, looking forward to another crazy adventure.
Although the story has a potential of several sequels; for example- they could have swimming lessons in a local puddle, Photo session on London Bridge, … We chose to do the Crazy dance lesson in an empty can of Coke in the middle of the busiest street in London.
I went back to my drawing board and created the whole bunch of "SPECIAL INSECTS"! Im not exactly sure where I gt idea from, I usually just doodle for a while and here we go until ...I find the shape pleasant enough for aesthetic eye to develop it further into something more defined and well structured. I have the whole production process in mind when Im creating them... "How could I model that...what about texturing...is it simple enough to animate this...what kind of environment this could function in..." I take all of these in consideration when creating character design.
Fred is a clumsy mosquito, born with a bit of a dodgy wing, which prevents him flying with the same “rhythm” as all the rest of his kind. His trunk is too huge to drink and he needs constant help to unfold it.
Matilda is a very old fly, an elderly teacher, but still too active to take her much deserved pension and leave her beloved students on their own.
Alireza is a spider with uncertain amount of eyes which does not obey the brain too well.
Hendrick is a grumpy tick, he is just moaning and complaining about everything, but it still wouldn’t be much fun without him!
Iris is a nearly blind bee, she is always there, but never knows exactly what is going on. She also helps Fred with feeding- but only- if she finds him!
Bob is a dragonfly, he is just simply- dumb.
Ed is a grasshopper with a way too complicated pair of legs to control them properly.